I've been struggling (maybe impatient is more accurate as I've just not put the practice in) to take my movement in first-person shooter games beyond the noob level (apart from WASD there are also run [LSHIFT], crouch [LCTRL], jump [SPACE], lean left/right [Q/E], prone [Z]) and whilst looking around for possible alternatives, I noticed this interesting video that explains how WASD came about. And yes, we have inherited an almost standardisation now across most first-person shooter games,
The consensus still seems to be that this is best, so basically I'm just going to have to put my practice time in
Watch at Why gamers use WASD to move
First person shooters mean WASD. The history of the keyboard default involves a gaming legend and the start of a new era in games.Correction: At 3:36, a prev...